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Isn't good in multiples so we are only running 3 because we do want to see her most games, but want to reduce our chances of dead cards. ] - Grows incredibly fast and can offer insane amounts of ramp once you get rolling. Is a very difficult creature to deal with as he can be chump blocked. ] - With the amount of ramp in this deck we can see this big boy very early in the game. In a pinch you can also create more elves, but at a pretty hefty mana investment. Where this card shines is that for a very small mana investment you can give the rest of your creatures Trample which is very relevant once you decide to start turning them sideways. ] - A 2/2 for 2 is already on curve and it's an elf.
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Great early game pump and is actually good in multiples (Yay non-legendary!). ] - An Elf lord that can tutor for more Elf lords. Is an attacker once you reach critical mass. Is a turn slower than Llanowar Elves but has a bigger butt. ] - More ramp to power out your creatures/fuel your game plan. Still a really good card for the mana investment and we needed a few more 1-drop elves. While we aren't running many cards that will pump him beyond 1 counter, he is still usually a 2/2 for 1 mana that will grow with our other sources of pump.
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Once you reach a critical mass, you'll be swinging in with these guys. Drop this on turn one and use the ramp to build your army on turns 2+. ] - One of the best cards to see in our opening hand. So without further delay, here is the list and a breakdown of the cards: This deck is the priciest of the bunch, but still comes in at a reasonable $65 (this can be cut further by removing one sideboard card ]). There are also a large amount of, not only playable, but really good elves in standard right now. Now, this list obviously isn't as explosive as the modern version, but the strategy is similar - cumulate a critical mass of elves, pump, and swing. I considered Enchantress, Stompy, Knights, but finally settled on a standard version of one of my favorite modern decks - Elfball. I had a lot of trouble coming up with a list because there were many different ways I could go. Hello all! For the last of my Guild decks, we are looking at Selesnya.
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